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Performance in Unity: async, await, and Tasks vs. coroutines, C# Job System, and burst compiler - LogRocket Blog
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c# - How do I prevent "maxing out" of CPU: Synchronous method calling multiple workers asynchronously & throttling using SemaphoreSlim? - Stack Overflow
GitHub - lucashmalcantara/waitall-vs-whenall-dotnet: What is the difference between Task.WaitAll and Task.WhenAll?
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